Hello all,
As most of you know, numerous great plugins have been shared recently here in the forum that are not available in the Beta Store, nor in the “normal” Store. We want to change that and make the process of moving plugins forward more streamlined.
Now, with The mod-plugin-cookbook: using AI to create new plugins this problem can quickly escalate (and that would be a great signal).
To move them forward, we will need a lot of help from the community and, of course, from the developers. It is quite common that plugins get stuck because the developer can’t design a UI, not enough testing has been done, no one from the MOD Team gave a “stamp” to move it, etc. I personally have lots of interest in testing new plugins, but they should not get stuck in a limbo simply because I (or someone from our team) lacks the time to test them or even the skill to understand/use them. Documentation (both text and video) for the plugins and presets is also something that I really want to see improving A LOT in the near future. Again, I feel that some plugins don’t get the deserved love simply because someone along the way didn’t understand them, or even the majority of users can’t understand them. That’s a pity, especially when they can be of great use to lots of users.
I’ve been thinking for the last couple of days about what I personally should be checking during a test process. Obvious things are, for example: does it load? Does it crash the device? Does it input and output audio? Can we make assignments? So I thought in order to systematize the process, a spreadsheet could be handy. So I started working on it, but I feel that likely some plugins still could find a rabbit hole in the process and have some problem that we would not look into. On the other hand, with hopefully many more plugins, this process should be open to the community.
So I feel that the best way to kick it is to share the spreadsheet with all of you.
For now, I only opened it for comments, so you can give me suggestions on what is missing and I can input it there without starting to get messy. Maybe in the future I will open it for editing. I just need to understand what’s the best and safest process.
I divided the testing into 4 big areas:
- Fuctionality
- Audio
- UI
- Assignments
Do you think that we need more?
I see already a loophole there. For example, the OilCan MIDIrouter or the DrumGen Ultimate are MIDI plugins, so nothing is expected from the Audio part. The same with the Pluckface that is a CV plugin (this one I still haven’t tested myself). How can we adapt the spreadsheet so it fits any type of plugin?
Then I added the checks that need to be done for each section, with a final column for any required notes. The idea is that at the end of all tests, we get a pretty green line for the plugin, meaning that all musts are fine.
Any thoughts will be more than welcome!
My doubts at the moment are:
- What should we test for each section?
- Which sections do we need?
- How to deal with different types of plugins (Audio, MIDI, CV, Generators, Utilities, etc)?
I’m happy to open this discussion with this great community (that makes me so proud
)
Cheers!
João