Regarding the plugins on the wish list; there is a CV random generator available as a BETA plugin. This plugin will move to our regular store very soon. There is also a sample and hold plugin in BETA already, however that will need some minor tweaks in order to work on our system. But it will be available in the near future. Regarding a MIDI-looper, this is definitely something that we want to have, so I’m quite positive that this will be available in the future as well. However, at this time it’s hard to say when that will be exactly.
Hi Bram and thanks for your reply… that sounds good! - as far as my wishes are concerned I´m looking forward to more CV utilities. does it mean I can find those BETA plugins in the store?
I hope there will be other users adding more ideas and perhaps there are some nerdy guys able to build a midilooper and make it useable in the duo x…(there is a post of someone who built one, but it´s not working on the duo yet).
greetings!
What about a simple recording plugin? Very often when I’m jaming and have new ideas I’m annoyed by opening the DAW just for a simple (in that case not) quick record of it. So I was thinking it would be nice if I could record directly on the mod and save the file on a flash drive plugged in the usb port of the duo.
This in mind i kept thinking, that if this was possible, then something like a basic four track record system would be possible.
With effect routing and all would turn the duo into a simple mobile DAW
Right now i think it’s not possible, firmwarewise, but maybe in the future with some updates… who knows
Kudos to all these requests! I just bought my Duo a week ago and I’m sad to be so late to the party! Who knew??
I’m a guitarist and am planning on using the Duo for live performances. The plugins and hardware changes (future versions I’m sure) I would like to see are:
A noise gate
A tuner in the GUI
Ultimately, it would be nice to have a way to use it with an effects loop…i.e. 4-cable setup.
As I said earlier, I’m new at this so IF these plugins already exist or if there are work-arounds, let me know.
Kudos also to the whole Mod development team!! Thanks
that will be very difficult since the audio runs on the unit, which has no access to the internet.
so we would have to fetch audio through the browser and send it to the plugin via… hmm a websocket? webrtc?
not impossible, but I bet will be hard to find any existing plugin solutions with this in mind.
I was planning to try porting abNinjam to MOD as soon as I get all the controls accessible through LV2 Atoms and State and some existing bugs in abNinjam fixed. Regarding network access you would either connect the MOD to an existing network with internet access or run a (Ninjam specific or generic/socat-based) proxy on your computer. There are probably other ways specific to mod-host (“proxy” through the browser using WebRTC etc.) but I’d like to keep the plugin itself portable.