T-rex effects mudhoney overdrive collection

Hello guys,
Here is my first capture of MUDHONEY Collection which is Overdrive/Distortion pedal from T-REX EFFECTS.
MUDHONEY_COLLECTION

I have created several models with some according to parameters.
In all models, TONE and LEVEL are at 12 o’clock.

Please note: All models are captured “only drive pedal” without Amp and Cabs.

-MUDHONEY_CLEAN
GAIN is 9 o’clock. little bit drive tone without BOOST

-MUDHONEY_CLEAN_WITH_BOOST
Based on CLEAN model with BOOST switch

-MUDHONEY_CRUNCH
GAIN is 12 o’clock. Crunch drive tone without BOOST

-MUDHONEY_CRUNCH_WITH_BOOST
Based on CRUNCH model with BOOST switch

-MUDHONEY_FULL
GAIN is full. Full up drive/distortion tone without BOOST

-MUDHONEY_FULL_WITH_BOOST
Based on FULL model with BOOST switch. just like Distortion/Fuzz tone.

All models are training in Standard(LSTM-16).

Have a great tone!

P.S.
We have some more drive pedal. Stay tuned.

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Wow! I love the Mudhoney. Is it the Mudhoney 1 or 2? Looking forward to the tests!

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This is from Reissue of original MUDHONEY, not II model.
Enjoy the wonderful original classical sound!

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I’ve checked it yesterday, only Mudhoney plus IR Vntage CAB - the sound is fantastic! Thank you Ken!

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Thank you very much, Ken! These sounds are really wonderful! I will use them in some of my pedalboards.

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I am very happy to hear that you guys are enjoyed!
Next one is very rare vintage one.
And also, more stuff will be coming even the Bass players…

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Can you write how do you clone those effects? I have also some analog drives which I would love to clone.

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Simply, My current capture method is to take the input.wav file from the two outputs, leaving one dry and the other stereo into the audio interface through the effect you want to capture.
This way, the two tracks can be recorded simultaneously with almost no latency.
This allows for very accurate captures.
Hope this helps.

Could you please write more details? How all gear is wired, what daw is used to record profile etc?

Basically, I am using Logic X Pro.
I use several gears in my environment, but the easiest way is to use DWARF.
Import the input.wav file into DWARF’s audio track folder and connect the audio file player output 1(L side) to outputs 1-2.
Then connect DWARF output 1 to input 1 of the audio interface, output 2 to the input of the gear you wish to capture, and its output to input 2 of the audio interface.
This is all there is to connecting the hardware.
Once connected, simply start recording in your DAW and play back the DWARF audio track.
Please note that you will need to prepare a separate track in your DAW for each audio interface input.
When the audio tracks have finished playing, simply stop recording in the DAW and export each track.
The sampling rate of the project must be 48 kHz, as the tracks to be processed by colab notebook are specified.

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@Ken

The AIDA-X team has release the AIDA-X Cloud: https://cloud.aida-x.cc/

Would you upload your models there? :pray:

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