i’ve been playing more with my footswitch extender, and am quite certain that it is behaving differently from the MOD Duo’s built-in footswitches:
–MOD Duo–
plugin ON/OFF controls (like main bypass switches, and the PLAY/PAUSE and RECORD buttons in sooperlooper): one press switches OFF, then another press switches ON
button controls (i.e. Bollie Delay TAP and the RESET, UNDO, and REDO buttons in sooperlooper): one press makes the button go down AND up (even if you hold it)
–Footswitch Extender–
plugin ON/OFF controls: same as MOD Duo
button controls: one press makes the button go down AND up (even if you hold it), then another press does NOTHING (i.e. each time you want to trigger the button action requires TWO presses)
…this makes the footswitch extender pretty useless for those button controls, and it’s confusing that they behave differently. is this intentional? if so, why?
I see the issue. The footswitch is sending values like a toggle even if the parameter is a trigger.
So this is a firmware issue. We’ll fix it very soon.
1.4.0-RC4 looks like it fixes this issue for my footswitch extension.
one remaining question: shouldn’t the lights behave the same way on the footswitch extension as they do on the MOD? for switches like the main plugin bypasses, they do behave the same (OFF when bypassed, RED when active). however, for momentary buttons (i.e. TAP in Bollie Delay), on the MOD the light is GREEN when assigned and doesn’t change when toggled, but on the footswitch extension it’s never lit at all. is this by design? it’s a bit confusing “in the heat of battle” on stage.