Dearmond 610 Volume Tone Pedal (I did, buy why?)

In a continuing effort to recreate the most obscure guitar effects ever made, my version of the Dearmond 610 Volume/Tone pedal from 1961.

A passive pre-cursor to the wah, used by pedalsteel players and rock guitarists such as Dave Gilmour, Jimmy Page and Hank Marvin.

And to the few people who will notice: Yes, on the original device the volume control is operated heel-to-toe and it swivels side-to-side for the tone control. But animating two different actions based on the “volume mode” or “tone mode” would be exceedingly difficult for me (and ultimately pointless). So heel to toe only for this effect!

Intended to be used with an expression pedal.

I made this effect just for my amusement since I can’t imagine anyone caring about a 60-year-old tone control effect from Toledo, Ohio. But I will post it for download this weekend just in case that one other person who cares actually exists. ;D

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Please do share it :slight_smile:

Beyond guitar, I see this being quite cool on some Rhodes type keys (just wondering here :slight_smile: )

EDIT: Love the UI, by the way!

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OK, the plugin finally exists. At first I just modeled the volume and tone sweep as separate modes. But feedback from a user of the actual device and the lore from the Shadows forums convinced me to allow a blend of volume and tone control as well.

This is a pretty obscure and specific piece of gear being recreated and it absolutely needs an expression pedal to be used “properly” so I’m not sure how useful this is to anyone else. But I made it for me and maybe someone else will find a use for it too.

More information and links to the downloads are here: https://websites.umich.edu/~jauge/dearmondo/

Now I need to figure out what files someone will need to upload this to the MOD Builder. Pure Data file and the accompanying MOD GUI files?

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Pure Data file will work (hvcc file to be more speficic). Unfortunately, via MOD Builder, the UI files are still not possible to upload (so plugins from there have no UI), but you should save them for a future update. I will anyway list your plugin and note that it has UI :slight_smile:

And by the way, for the demo, the plugin sounds quite cool and although I understand your feeling that it strictly needs an expression pedal, I don’t see it that way (only)…CV can make its magic or any other controllers (I’m especially thinking about the controls on my Sensi Guitar :slight_smile: a custom-built guitar that I made :slight_smile: )

"CV can make its magic or any other controllers "

Good point about CV. I should add a CV input for it. I had only been thinking of MIDI from an external/attached device.

…Looks up Joao and Sensi Guitar…

What a cool project! I could see how you could do quite a bit with one of those and a MOD unit.

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You can also create CV assignments. I don’t think you need to add anything more to the plugin than the conventional possibility to assign parameters. Take a look here for “inspiration” :slight_smile:

Thanks :slight_smile:

Yes indeed! Both together are such a dream team! You litterally get a super versatile, creative and unconvetional guitar playing style out of a setup that litterally fit on a guitar bag…and almost endless! Shame on me that I’m not making more videos with it. I really need to change that soon!

OK, done. version 1.2 adds a CV input! For now, I just have the Linux/Win/RPi versions here:

https://websites.umich.edu/~jauge/dearmondo/

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Cool! I can’t wait for the MOD Dwarf build :wink:

I glanced at the process and I will have to come to grips with makefiles and such first. Doable, of course, but I’d rather make effects than deal with that tedium.

Aren’t you working with Pure Data?

Yes, I use PlugData and its Heavy Compiler. I export the binary for the Windows version, the source files to compile on my Linux and RPi machines.

I’m vaguely aware of tools that would allow me to do it all on one machine but I didn’t have much luck with whatever I tried previously. The path of least resistance was to just use the hardware at hand and get on with it.

But I think going forward I will need to make available the source and MOD GUI files with a proper way to compile them into one working lv2 directory instead of piecing them together ‘by hand’.

The UI is still a problem for now, but we should solve it soon.

To get a sharable link for the plugin (without UI), you can use either this part of the MOD Builder (since you use Pure Data) or this one for mk files